tncorgi
April 20th, 2003, 12:10pm
Women need widescreen for virtual navigation
10:30 17 April 03
Women who navigate around 3D computer-generated environments for a living - or even for fun - are having their style cramped by ultra-narrow computer displays and graphics software that favours men.
Female architects, designers, trainee pilots and even computer gamers should be given much wider computer screens, a team of computer scientists from Carnegie Mellon University in Pittsburgh, Pennsylvania, and Microsoft's research lab in Redmond, Washington, told a computer usability conference in Fort Lauderdale, Florida, last week. Wider screens and more realistic 3D animations, they say, will boost women's spatial orientation and 3D map-reading skills to match those of their male counterparts.
http://www.newscientist.com/news/news.jsp?id=ns99993628
They found that women were just as good as men at virtual navigation when they had a large computer display. "The gender difference simply disappeared," says Czerwinski. A standard monitor gives a viewing angle of about 35°. With a larger screen, giving a viewing angle of 70°, women navigated better. And with two screens delivering a 100° angle, women matched men's spatial abilities.
But there was a proviso. Women only matched men when the 3D virtual environment moved smoothly as they progressed through it. "You have to generate each image frame so the optical flow simulates accurately the experience of walking down, say, a hallway," says Robertson. Women, they found, find it easier to get their bearings when this animation is smooth and realistic, rather than jerky.
10:30 17 April 03
Women who navigate around 3D computer-generated environments for a living - or even for fun - are having their style cramped by ultra-narrow computer displays and graphics software that favours men.
Female architects, designers, trainee pilots and even computer gamers should be given much wider computer screens, a team of computer scientists from Carnegie Mellon University in Pittsburgh, Pennsylvania, and Microsoft's research lab in Redmond, Washington, told a computer usability conference in Fort Lauderdale, Florida, last week. Wider screens and more realistic 3D animations, they say, will boost women's spatial orientation and 3D map-reading skills to match those of their male counterparts.
http://www.newscientist.com/news/news.jsp?id=ns99993628
They found that women were just as good as men at virtual navigation when they had a large computer display. "The gender difference simply disappeared," says Czerwinski. A standard monitor gives a viewing angle of about 35°. With a larger screen, giving a viewing angle of 70°, women navigated better. And with two screens delivering a 100° angle, women matched men's spatial abilities.
But there was a proviso. Women only matched men when the 3D virtual environment moved smoothly as they progressed through it. "You have to generate each image frame so the optical flow simulates accurately the experience of walking down, say, a hallway," says Robertson. Women, they found, find it easier to get their bearings when this animation is smooth and realistic, rather than jerky.